Win the millisecond.
Ultra-low-ping game hosting on tick-rate-obsessed hardware — 50+ titles, one ruthless control panel, and a region-tuned network engineered to keep every fight fair. Your server goes live in seconds; your ping is measured the moment you land.
Your ping. Right now.
This is your real latency to our Middle East network — measured live from your connection, this second. Under ~60 ms is a clean competitive edge. Don’t take our word for it — watch it measure.
Built for competitive play
Instant activation, total panel control and a network tuned for the lowest possible ping across the GCC and Middle East — so the only variable left is your aim. And if anything ever hiccups, Zeta is one message from a fix.
Instant activation
Game panel access
Low-latency network
1-day refund policy
Four tiers. One obsession: performance.
| Tier | Region | Games | CPU | Memory | Storage |
|---|---|---|---|---|---|
| R1 — Turbo Core | Middle East | All games | Intel® Xeon 3.50 GHz | 12 GB | SSD |
| R2 — Hyper Core | Middle East | Selective games | Intel® Xeon® 3.90 GHz | 12 GB | SSD |
| R3 — Hyper Core | Middle East | Minecraft | Intel® Xeon® 3.90 GHz | 16 GB | SSD |
| R4 — Apex Core | Middle East | Selective games | Intel® Core™ 5.00 GHz | 14 GB | NVMe M.2 |
Tune it your way.
Every game starts on a base sized for what it actually needs. From there, memory, player slots, CPU priority, performance tier and storage are yours to dial — from one panel, any time.
Express lane for gameplay
Live game packets are passed straight through a dedicated fast path at our edge, while file uploads and panel logins stay fully inspected. Speed where it matters, security where it counts. Beyond the edge, our routing engine measures the path to each game’s actual hosting region across every carrier we run — and gameplay traffic stays protected from bulk downloads on all of them.
Priority where it counts
Single-thread tick rates live on clock speed and scheduling — exactly what the CPU priority and performance tiers buy you. No shared-host lottery.
Sized honestly
Every title is classed by what it really needs. A Valheim server isn’t billed like an ARK cluster, and you only pay for headroom you asked for.
The power of total control
A flexible, ruthless control panel that puts the whole game in your hands — every server, every setting, every mod, from a single login.
- Multiple servers one login
- FTP access full file control
- Server monitoring live status
- One-click reinstall & repair
- Startup builder command-line flags
- Steam Workshop mods & content
- RCON support remote admin
- MySQL manager databases included
Pick your world. Rule your world.
From survival to shooters — a dedicated server in seconds, on hardware that keeps up.
Your server’s smartest teammate.
Zeta lives in your game panel — watching your server around the clock, fixing what breaks, installing what you need and protecting your saves. Ask in plain words; it does the work.
Watches & warns
Detects crash loops, full disks and downed servers — and messages you first.
Diagnoses for you
Reads your server logs to pinpoint the real cause, then leads with a proven fix.
Mods & plugins
Installs and version-matches mods and plugins across 50+ games — no file wrangling.
Protects your saves
Smart save-only backups, restore and scheduled auto-backups — your storage, never ours.
Limited download speed
Our gaming infrastructure is built for low ping and high tick-rate, not for cloud storage or large downloads. A download-rate policy keeps latency as low as possible — please be patient when applying updates, mods or plugins. See Section D of our Terms of Service.
DoS / DDoS / IP stressers
Game server content is the owner’s responsibility. POT may suspend or terminate services without notice (non-refundable). See Section D — Game Server Rules in our Terms of Service.
Lobby up. Lag stays home.
Spin up a Middle East game server in seconds and play with the lowest ping in the region — ranked, modded or hardcore.